How we cover GTA 6 — and what we won't publish
The gap between a Grand Theft Auto announcement and the game actually arriving is filled with an enormous volume of writing, and most of it is wrong. Fake screenshots, confidently worded “leaks” from accounts with nothing to lose, map details reconstructed from a trailer frame, release dates announced by people who do not know the release date. Some of it is honest guesswork presented badly. Some of it is invented for traffic.
This page is our standard, so you can judge what you read here against it.
Three labels, and we always use one
Everything factual on this site is one of three things, and we say which:
Confirmed. Officially stated by Rockstar Games or Take-Two, in a trailer, a press release, an official store listing, or an earnings call. We name the source and link to it where we can. If we write that an edition costs a particular amount, we are pointing at a storefront that says so.
Reported. Published by an established outlet with a track record we can actually check, attributed to sources we cannot see ourselves. We name the outlet. Reported is not the same as true, and we do not launder it into confirmed by repeating it a week later without the attribution.
Unconfirmed. Everything else — community speculation, anonymous posts, pattern-matching from previous Rockstar launches. We mostly do not write about this at all. When we do, it is labelled, and it is never the basis of a buying recommendation.
We don’t publish guides built on leaks or datamining
This is the one that costs us traffic, so it is worth being specific about.
In the days around a launch of this size, an enormous amount of the game’s internals leak — achievement lists, collectible coordinates, mission structure, ending details — usually via datamined files or early copies obtained outside official channels. Publishing a collectibles guide from that material means being first, and being first on those pages is worth a great deal of search traffic.
We don’t do it. Guides here go up when a detail has been confirmed by actually playing the game, which means some of our launch-week pages arrive hours or days after someone else’s. Two reasons, and neither is sentimental. Datamined data is frequently wrong — cut content, placeholder values, and pre-release builds that do not match what shipped — so a guide built on it will send readers hunting for a collectible that is not there. And a guide assembled from a stolen build is a legal and reputational liability for a site that intends to be around after launch week.
The guides section will look thin for the first few days after release. That is deliberate.
We are open about how we make money
This site runs on advertising and affiliate commission. Ads are marked as ads. Every page carrying an affiliate link says so at the top of the page, before you read the recommendation, not in small print at the bottom.
What that changes about our recommendations: nothing, and the way you can check that is to watch whether we ever tell you not to buy something. We will. “The standard edition is the one to buy and the upgrade is not worth it” is a sentence that costs us money, and we publish it when it is true. Full detail in our affiliate disclosure.
We correct things in public
We will get things wrong. When we do, we fix the page, mark it as updated, and say what changed rather than quietly editing the error out. A site that silently rewrites its own history is a site whose archive means nothing.
If you spot an error, tell us — the contact address is on the about page.
What we are not
We are not a wiki, and we are not trying to be. Comprehensive GTA reference material already exists elsewhere and is maintained by people who have been at it for years. This site covers the launch: what is confirmed, what to buy, and how to get through the game once it is out.
We are also not affiliated with Rockstar Games or Take-Two Interactive in any way. Nothing here is official.